Epsilon-stability and the speed of learning in network games


Théophile T. Azomahou & Daniel Opolot

#2014-036

This paper introduces epsilon-stability as a generalization of the concept of stochastic stability in learning and evolutionary game dynamics. An outcome of a model of stochastic evolutionary dynamics is said to be epsilon-stable in the long-run if for a given model of mistakes it maximizes its invariant distribution. We construct an efficient algorithm for computing epsilon-stable outcomes and provide conditions under which epsilon-stability can be approximated by stochastic stability. We also define and provide tighter bounds for contagion rate and metastability as measures for characterizing the short-run and medium-run behaviour of a typical stochastic evolutionary model.

Keywords: Stochastic evolution, network games, epsilon-stable sets, expected waiting time, metastability, contagion rate.

JEL Classification: C73, D80

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